<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/'><id>tag:blogger.com,1999:blog-17635579.post8306120032333213873..comments</id><updated>2010-01-14T16:43:13.041-05:00</updated><title type='text'>Comments on The Silent Number: Calling all FOSS Game Artists and Free Content Pro...</title><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://blog.thesilentnumber.me/feeds/8306120032333213873/comments/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/17635579/8306120032333213873/comments/default'/><link rel='alternate' type='text/html' href='http://blog.thesilentnumber.me/2009/09/calling-all-foss-game-artists-and-free.html'/><author><name>Danny Piccirillo</name><uri>http://www.blogger.com/profile/11994533956880882328</uri><email>danny.piccirillo@gmail.com</email></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>6</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-17635579.post-5042203682646659637</id><published>2009-11-17T02:04:21.518-05:00</published><updated>2009-11-17T02:04:21.518-05:00</updated><title type='text'>Yes I agree with you that actually the need for FO...</title><content type='html'>Yes I agree with you that actually the need for FOSS content is the same for code. It&amp;#39;s too bad that current platforms that exist for code do not offer features needed for content&lt;br /&gt;&lt;br /&gt;Melvin,&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;a href="http://www.tocgames.com" rel="nofollow"&gt;Games&lt;/a&gt;&lt;/b&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/17635579/8306120032333213873/comments/default/5042203682646659637'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/17635579/8306120032333213873/comments/default/5042203682646659637'/><link rel='alternate' type='text/html' href='http://blog.thesilentnumber.me/2009/09/calling-all-foss-game-artists-and-free.html?showComment=1258441461518#c5042203682646659637' title=''/><author><name>Addicting Games</name><uri>http://www.blogger.com/profile/16247037184331925269</uri><email>noreply@blogger.com</email></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://blog.thesilentnumber.me/2009/09/calling-all-foss-game-artists-and-free.html' ref='tag:blogger.com,1999:blog-17635579.post-8306120032333213873' source='http://www.blogger.com/feeds/17635579/posts/default/8306120032333213873' type='text/html'/></entry><entry><id>tag:blogger.com,1999:blog-17635579.post-6821398737567485945</id><published>2009-09-25T03:44:35.617-04:00</published><updated>2009-09-25T03:44:35.617-04:00</updated><title type='text'>Hi,
  I am not developer but I think the FOSS game...</title><content type='html'>Hi,&lt;br /&gt;  I am not developer but I think the FOSS game is best to develop in the environment of open source world.I am waiting for such game to play.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.zoombits.de/kabel/" rel="nofollow"&gt;hdmi adapter&lt;/a&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/17635579/8306120032333213873/comments/default/6821398737567485945'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/17635579/8306120032333213873/comments/default/6821398737567485945'/><link rel='alternate' type='text/html' href='http://blog.thesilentnumber.me/2009/09/calling-all-foss-game-artists-and-free.html?showComment=1253864675617#c6821398737567485945' title=''/><author><name>Martina</name><uri>http://www.blogger.com/profile/16107576464662683019</uri><email>noreply@blogger.com</email></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://blog.thesilentnumber.me/2009/09/calling-all-foss-game-artists-and-free.html' ref='tag:blogger.com,1999:blog-17635579.post-8306120032333213873' source='http://www.blogger.com/feeds/17635579/posts/default/8306120032333213873' type='text/html'/></entry><entry><id>tag:blogger.com,1999:blog-17635579.post-253849584290563587</id><published>2009-09-22T23:29:58.365-04:00</published><updated>2009-09-22T23:29:58.365-04:00</updated><title type='text'>I'll try to be there.

- Founder of www.FreezingMo...</title><content type='html'>I&amp;#39;ll try to be there.&lt;br /&gt;&lt;br /&gt;- Founder of www.FreezingMoon.org - Open Source Game Development NPO</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/17635579/8306120032333213873/comments/default/253849584290563587'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/17635579/8306120032333213873/comments/default/253849584290563587'/><link rel='alternate' type='text/html' href='http://blog.thesilentnumber.me/2009/09/calling-all-foss-game-artists-and-free.html?showComment=1253676598365#c253849584290563587' title=''/><author><name>Dread Knight</name><uri>http://www.blogger.com/profile/08142529873301282454</uri><email>noreply@blogger.com</email></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://blog.thesilentnumber.me/2009/09/calling-all-foss-game-artists-and-free.html' ref='tag:blogger.com,1999:blog-17635579.post-8306120032333213873' source='http://www.blogger.com/feeds/17635579/posts/default/8306120032333213873' type='text/html'/></entry><entry><id>tag:blogger.com,1999:blog-17635579.post-5260972472178358456</id><published>2009-09-16T14:58:40.784-04:00</published><updated>2009-09-16T14:58:40.784-04:00</updated><title type='text'>@ Bugsbane, that is something else we are aware of...</title><content type='html'>@ Bugsbane, that is something else we are aware of and will be trying to kill with the same stone if possible.</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/17635579/8306120032333213873/comments/default/5260972472178358456'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/17635579/8306120032333213873/comments/default/5260972472178358456'/><link rel='alternate' type='text/html' href='http://blog.thesilentnumber.me/2009/09/calling-all-foss-game-artists-and-free.html?showComment=1253127520784#c5260972472178358456' title=''/><author><name>Danny Piccirillo</name><uri>http://www.blogger.com/profile/11994533956880882328</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='09023815748201409555'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://blog.thesilentnumber.me/2009/09/calling-all-foss-game-artists-and-free.html' ref='tag:blogger.com,1999:blog-17635579.post-8306120032333213873' source='http://www.blogger.com/feeds/17635579/posts/default/8306120032333213873' type='text/html'/></entry><entry><id>tag:blogger.com,1999:blog-17635579.post-8133133912682484680</id><published>2009-09-15T00:03:05.691-04:00</published><updated>2009-09-15T00:03:05.691-04:00</updated><title type='text'>Speaking as a FOSS loving artist (vector, 3d and v...</title><content type='html'>Speaking as a FOSS loving artist (vector, 3d and video) I&amp;#39;m not sure this is what we really need the most. Already in Blender you can collaborate through the use of linked objects and Inkscape has it&amp;#39;s whiteboard feature. Granted neither of them hold a candle to something like SVN / BZR, but that&amp;#39;s never been the main problem anyway in my experience.&lt;br /&gt;&lt;br /&gt;The main problem is that projects are nearly always started by programmers, who become the lead maintainer. The problem with that? They tend to be able to spot bad code, but not bad art / art direction - especially when they&amp;#39;re the ones who created the art in the first place! Too many times have I seen artists beg to have some appalling piece of artwork replaced with something else only to have the lead on a project go &amp;quot;Nah, I still like my version better.&lt;br /&gt;&lt;br /&gt; In short, people with no art experience tend to be  bad art directors, the same way that people with no coding experience tend to create bad code. Difference is that the coders are usually the ones who decide what stays and what goes. You can only run into this so many times before getting discouraged. *sigh*</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/17635579/8306120032333213873/comments/default/8133133912682484680'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/17635579/8306120032333213873/comments/default/8133133912682484680'/><link rel='alternate' type='text/html' href='http://blog.thesilentnumber.me/2009/09/calling-all-foss-game-artists-and-free.html?showComment=1252987385691#c8133133912682484680' title=''/><author><name>Bugsbane</name><uri>http://kubuntulover.blogspot.com</uri><email>noreply@blogger.com</email></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://blog.thesilentnumber.me/2009/09/calling-all-foss-game-artists-and-free.html' ref='tag:blogger.com,1999:blog-17635579.post-8306120032333213873' source='http://www.blogger.com/feeds/17635579/posts/default/8306120032333213873' type='text/html'/></entry><entry><id>tag:blogger.com,1999:blog-17635579.post-4366643787970778292</id><published>2009-09-14T16:34:53.245-04:00</published><updated>2009-09-14T16:34:53.245-04:00</updated><title type='text'>Call me silly but wouldn't bringing playdeb into t...</title><content type='html'>Call me silly but wouldn&amp;#39;t bringing playdeb into the &amp;#39;official&amp;#39; ubuntu fold be a bigger (low hanging fruit) boost to ubuntu gaming right now?</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/17635579/8306120032333213873/comments/default/4366643787970778292'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/17635579/8306120032333213873/comments/default/4366643787970778292'/><link rel='alternate' type='text/html' href='http://blog.thesilentnumber.me/2009/09/calling-all-foss-game-artists-and-free.html?showComment=1252960493245#c4366643787970778292' title=''/><author><name>Jason Taylor</name><uri>http://www.blogger.com/profile/15340027681148487612</uri><email>noreply@blogger.com</email></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://blog.thesilentnumber.me/2009/09/calling-all-foss-game-artists-and-free.html' ref='tag:blogger.com,1999:blog-17635579.post-8306120032333213873' source='http://www.blogger.com/feeds/17635579/posts/default/8306120032333213873' type='text/html'/></entry></feed>